Noob Reviews: Superhot
Updated: Jan 15, 2020
This review will be based on normal console gameplay only and not the VR experience.
What is Superhot?
Superhot is an exciting and unique take on the FPS genre in which you must approach various missions and take out the ‘reds’ the enemy faction that wishes to see you six foot under.
What makes Superhot unique is that the game does not move unless you move. You have time to plan, strategise and eventually move but the moment you do - even a bump of the thumbstick - and that is the signal for the enemies to proceed (and in many cases start shooting).
What formats does Superhot come in?
Superhot is available on PC, consoles and also VR.
Do you have a trailer to show us?
- Official Launch Trailer -
Okay, so the trailer looks interesting. Can you tell us more?
Superhot is a very minimalist shooter with regards to colour palette, enemy types and weapons but what it does have it presents well. It is a tactical shooter as not only do you have to think of getting from A to B. But what consequences will that action have? How will the enemy react? It is all about thinking two or three steps ahead as not to be caught short.
Although there is no real story to Superhot in the conventional sense, the ‘end game’ is to free yourself from the system. To rebel against what you are told and stick it to an unknown faction that has been observing you as you play.
In addition to the primary campaign, you can unlock various modes such as endless mode, which sees you in a wave defence for as long as you can hold out. There are also challenge modes where you can replay missions with a specific set of goals and restrictions. And there is also the replay editor where you can post your skills and clips to social media.
When was it released?
Superhot was initially released in 2016 for the PC and Xbox. It came to PS4 in 2017 and both Nintendo Switch and VR in 2019.
Who created Superhot?
Superhot was developed and published by Superhot Team.
What do you think of Superhot?
I played Superhot all the way through from start to finish in one sitting as the game is only about three hours long for the campaign, but I guess this depends on the individual player. Although I found it frustrating to get used to at the beginning, having to adapt to a slower and more methodical pace as opposed to running and gunning, it eventually grew on me, and the frustration turned to determination. I wanted to go back into missions, to do better. Get better times. Experience new kills using new methods or weapons. However, I found the game lacking.
Once I had finished the game, I had finished it; there was no real urge to go back in. There was no want to play the endless mode or try the VR or DLC version. As the standard version stands, it was a beautiful little game to kill some time, and although admittedly unique in the FPS market, it was not enough to make me want to go back for more.
Some of the mission were tedious, the interaction with an unknown person or people was a Matrix knock-off where you communicated via DMs, and the end goal was predictable. You knew what the inevitable would be quite early on in the game, so it ruined the surprise and plot twist at the end.
Overall, fun, can be challenging in places and interesting. As it is on the Xbox game pass at the moment for both Xbox and PC, give it a try if you get a chance.
What overall rating would you give Superhot?
Overall I would give Superhot a 3 out of 5 bananas.
I have mixed emotions over Superhot. It has both it’s pros and cons and depending on how much you liked it, it has replayability. I found the novelty to wear off though once I had played through the campaign. The challenges were repeating the same missions over in different scenarios, and the endless waves were fun, but after one or two it felt like ‘once you had done one, you had done them all.’
Thank you very much for checking out the review I hope you enjoyed it. Admittedly everyone has a different opinion, and all I can do is encourage you to try out this game for yourself and see what you think.